Renders 3D

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3D Renders

  • Human way - This image is made in 3dmax with humen model exported from poser. It's a quintensence of humanity - the weakest men when the oldest, but know much and has impressive experience. The same with humanity and civilisation - if more experienced and old that more weak and corupted. Human way
  • Ancient Magic - This image I've create as na illustration of my poser add-on. Figure and pose with all accessories (created in 3D Max ) was rendering in Poser - the final post-work in Gimp.

Total work on it: one week. Ancient Magic
  • Iceangel - This image was created as an pattern for t-shirt. Maded in 3D Max.

Total work on it: one week. Iceangel
  • iceangel4.jpg - iceangel4.jpg
  • klepsydra2.jpg - klepsydra2.jpg
  • saladarender.jpg - saladarender.jpg
  • Knight Sarkofagus - This is one of my favourite images. Created in poser and 3D Max. Final render I made in max. During creating I was trying to present the most perfect in accordance  with medieval arts thumb as I can. This is late 15th century knight's sarkofagus.

Total work on it: 2 weeks. Knight Sarkofagus
  • Uboat - This is static image used for my under water animation. My computer is little to slow to render much complicated animations, so I was forced to use static renders as a backgrounds. This illustration was created in 3D Max

Total work on it: 3 days. Uboat
  • on the creek of deads.jpg - on the creek of deads.jpg
  • greathelm.jpg - greathelm.jpg
  • Glass of wine - Simple 3D render made in 3D Max. Nothing speciall, but some people say that it is interesting, so I present it here.

Total work on it: 1 hour. Glass of wine
  • Glass of drink - Just an image made in 3D Max. Much more interesting (in my opinion) as previous glass of wine.

Total work on it: 1.5 hour Glass of drink
  • Eternal Dream - Just a fantasy scenery with Tanatos the god of eternal dream and the Death waiting until human will close his eyes forever. Made in Poser, 3D Max and Gimp.

Total work on it: 2 days. Eternal Dream
  • Space Alegory - Image made using Blender 3D and MakeHuman for exporting human figures. It was a test of new machine for renders with little postworking in GIMP. Inspirations and 'supervision' by my wife. Total work time: 2 days Space Alegory
  • Last days before... - Image made in blender 3d with little support of other programs such poser (the figure), ivy generator (plants), terragen (background). Little postwork in Gimp. I tooks me about 8 hours. Last days before...
  • the wheel of time.png - This is almoust finished image, but need some changes, like adding another character (caveman human) and changing composition in background. As a separate illustration can be quite good, so I present it here. New version will little diffrent so I want add a new image to gallery.
Technics: All created in blender, some items used in this ilustration  was created by Baumgarten Enterprises and downloaded as a free stuff from http://www.baument.com (some elements as pickup, ruins, oil tank - not all, blocks are my production). Plants was made in ivy generator. There is also little simply DoF used for this image. The broken, old mech in first plane is a rigged character I create especially for this image. the wheel of time.png
  • castle on the rock - Made in blender3D as a preludium to bigger animation... If I find the time to finish, this animation. Anyway here is the static image. castle on the rock
castle on the rock - Made in blender3D as a preludium to bigger animation... If I find the time to finish, this animation. Anyway here is the static image. Loading... Please wait a moment